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M.U.L.E. was released officially for the following six platforms:
PC-8801 MKII
1987
programmed by Bullet Proof
Software
published by <unknown>
units sold: <unknown>
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This version is regarded
by many people as the best version - however, I do not concur because I think
the Atari 800 version has some drawbacks which the C64 version does not have:
For example it is possible with an easy trick at the end of the twelfth turn to
make plenty of money, which results in colonies worth more than $250.000. The
only big advantage of the Atari 800
is the fact that the computer has already four joystick ports built in - hence, four
players can play this version with joystick and without using the
keyboard (like in the C64 version).
This version has only 128
different playfields. If you know them by heart, this is a huge advantage...
Atari 800 title screen |
Atari 800 Irata |
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The C64 version is a bit
less colorful than the Atari version, but the playability is almost the
same. This is the version of choice for our tournaments.
As far as I can tell, the
C64 version does have more than 128 playfields. I guess they are
computed randomly, as opposed to the fixed playfields of the Atari version.
C64 title screen |
C64 Irata |
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This CGA version for 8086/88 computers was completely finished and released for the IBM PCjr. Here is a scan of the game disk label, courtesy of Travis J. McKay (thanks a lot, buddy!):

Unfortunately, the IBM PCjr's
disk format is not compatible with nowadays' 5,25" disk drives, hence the
disk could not be read yet. Moreover, from the label text, it is not definitely
clear who does now own the license for M.U.L.E. - IBM or Electronic Arts?
If someone knows that for sure, please let
me know.
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The Nintendo version was published seven years after the creation of the original game. The gameplay hasn't touched generally, only the graphics have been improved. There are some small differences, though (for example, you can catch the wampus more than once in a game turn). I never liked this version very much, but I have to admit that I've only played it on emulators so far.
Here is a scan of the game's
cartridge:
This version is the only
one which can be played via the internet through the use of NESticle's
netplay feature.
NES title screen |
NES Irata |
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The MSX-based computers were
very popular in Japan, hence it was only logical for Electronic Arts to
publish one of their best games there, too. However, the Japanese programmers
utterly failed with their conversion. It is simply no fun at all to play
it, because it is terribly slow and the graphics are even worse than on
the C64.
MSX title screen |
MSX Irata |
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This version is very similar to the MSX version; for now, here is only a screenshot of the title screen. More information will be added soon.
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